local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133220074
L1_1 = {}
L2_1 = {}
L2_1.config_id = 74002
L2_1.monster_id = 25080201
L3_1 = {}
L3_1.x = -2661.187
L3_1.y = 210.359
L3_1.z = -4205.29
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_id = 1000100
L2_1.disableWander = true
L2_1.pose_id = 1
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 74004
L3_1.monster_id = 25080201
L4_1 = {}
L4_1.x = -2664.103
L4_1.y = 210.124
L4_1.z = -4202.377
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 37.907
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 26
L3_1.drop_id = 1000100
L3_1.disableWander = true
L3_1.pose_id = 1
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 74005
L4_1.monster_id = 25080201
L5_1 = {}
L5_1.x = -2667.534
L5_1.y = 210.216
L5_1.z = -4197.864
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 68.529
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 26
L4_1.drop_id = 1000100
L4_1.disableWander = true
L4_1.pose_id = 1
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 74009
L5_1.monster_id = 25080201
L6_1 = {}
L6_1.x = -2695.888
L6_1.y = 211.574
L6_1.z = -4192.926
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 88.16
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 26
L5_1.drop_id = 1000100
L5_1.pose_id = 1
L5_1.area_id = 11
L6_1 = {}
L6_1.config_id = 74010
L6_1.monster_id = 25080201
L7_1 = {}
L7_1.x = -2697.156
L7_1.y = 211.726
L7_1.z = -4189.74
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 89.208
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 26
L6_1.drop_id = 1000100
L6_1.pose_id = 1
L6_1.area_id = 11
L7_1 = {}
L7_1.config_id = 74011
L7_1.monster_id = 25070101
L8_1 = {}
L8_1.x = -2691.635
L8_1.y = 211.064
L8_1.z = -4190.774
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 93.561
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 26
L7_1.drop_id = 1000100
L7_1.area_id = 11
L8_1 = {}
L8_1.config_id = 74012
L8_1.monster_id = 25010501
L9_1 = {}
L9_1.x = -2691.131
L9_1.y = 211.003
L9_1.z = -4188.286
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 102.92
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 26
L8_1.drop_id = 1000100
L8_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 74001
L2_1.gadget_id = 70710475
L3_1 = {}
L3_1.x = -2662.719
L3_1.y = 210.745
L3_1.z = -4207.614
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 357.9
L3_1.y = 160.644
L3_1.z = 10.114
L2_1.rot = L3_1
L2_1.level = 1
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 74003
L3_1.gadget_id = 70710475
L4_1 = {}
L4_1.x = -2667.417
L4_1.y = 210.594
L4_1.z = -4201.644
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 355.448
L4_1.y = 292.497
L4_1.z = 352.366
L3_1.rot = L4_1
L3_1.level = 1
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 74014
L4_1.gadget_id = 70710475
L5_1 = {}
L5_1.x = -2661.461
L5_1.y = 210.756
L5_1.z = -4209.094
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.251
L5_1.y = 316.134
L5_1.z = 349.97
L4_1.rot = L5_1
L4_1.level = 1
L4_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1074006
L2_1.name = "ANY_MONSTER_DIE_74006"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_74006"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_74006"
L3_1 = {}
L3_1.config_id = 1074008
L3_1.name = "ANY_MONSTER_DIE_74008"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_74008"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_74008"
L4_1 = {}
L4_1.config_id = 1074013
L4_1.name = "QUEST_FINISH_74013"
L5_1 = EventType
L5_1 = L5_1.EVENT_QUEST_FINISH
L4_1.event = L5_1
L4_1.source = "1200518"
L4_1.condition = ""
L4_1.action = "action_EVENT_QUEST_FINISH_74013"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 74001
L5_1 = 74003
L6_1 = 74014
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "QUEST_FINISH_74013"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 74002
L6_1 = 74004
L7_1 = 74005
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 74001
L6_1 = 74003
L7_1 = 74014
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_74006"
L6_1 = "QUEST_FINISH_74013"
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 74009
L7_1 = 74010
L8_1 = 74011
L9_1 = 74012
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_74008"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L5_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_74006 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 133220074
  L5_2 = 3
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = {}
  L2_2.x = -2665
  L2_2.y = 210
  L2_2.z = -4199
  L3_2 = ScriptLib
  L3_2 = L3_2.ShowReminderRadius
  L4_2 = A0_2
  L5_2 = 400004
  L6_2 = L2_2
  L7_2 = 80
  L3_2 = L3_2(L4_2, L5_2, L6_2, L7_2)
  if 0 ~= L3_2 then
    L3_2 = ScriptLib
    L3_2 = L3_2.PrintContextLog
    L4_2 = A0_2
    L5_2 = "@@ LUA_WARNING : active_reminder_ui_bypos"
    L3_2(L4_2, L5_2)
    L3_2 = -1
    return L3_2
  end
  L3_2 = 0
  return L3_2
end
action_EVENT_ANY_MONSTER_DIE_74006 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_74008 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddQuestProgress
  L3_2 = A0_2
  L4_2 = "1332200741"
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : add_quest_progress"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_74008 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.RefreshGroup
  L3_2 = A0_2
  L4_2 = {}
  L4_2.group_id = 133220074
  L4_2.suite = 4
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : refresh_group_to_suite"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_QUEST_FINISH_74013 = L1_1
